Seedance 2.0 release

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Sekani
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Seedance 2.0 release

Postby Sekani » Thu Apr 02, 2026 1:30 pm

First generation from a basic text prompt. Will try out a couple more just to see what this all looks like, but even at low resolution these clips are pricey so I won't be experimenting much more until after I've finished my current project.
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Sekani
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Re: Seedance 2.0 release

Postby Sekani » Thu Apr 02, 2026 1:38 pm

Two more for now. One of these has a lot more potential than the other, I can say that much, but hard to say if this is worth using over Kling 3.0, especially with the insane price tag right now.
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Viridian
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Re: Seedance 2.0 release

Postby Viridian » Thu Apr 02, 2026 7:00 pm

As Seedance 2 is currently an exclusive access item for the sites I'm using, I'm not going out of my way to try it. As you said, it doesn't appear to be worth the high price of generations.

It does look like it does better than Kling in some ways, notably in moving and action shots. I'm curious how it handles sinking usual actual mud/qs textures. However, the cost is going to be the sticking point.
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SecretDude77
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Re: Seedance 2.0 release

Postby SecretDude77 » Thu Apr 02, 2026 10:50 pm

That’s disappointing. Grok seems to be the only one that can generate realistic results.

Sekani
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Re: Seedance 2.0 release

Postby Sekani » Fri Apr 03, 2026 5:42 am

SecretDude77 wrote:That’s disappointing. Grok seems to be the only one that can generate realistic results.


Hardly. I primarily use an older model called Wan 2.5 in my clips. Grok does have decent results and is more accessible, but I don't fuck with it myself for personal reasons.

mjw
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Re: Seedance 2.0 release

Postby mjw » Fri Apr 03, 2026 10:05 am

SecretDude77 wrote:That’s disappointing. Grok seems to be the only one that can generate realistic results.


WAN 2.5 can produce very realistic results. With the right starting image and careful prompting, Kling 3.0 can do quite well too, but WAN 2.5 is still currently the best.

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Viridian
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Re: Seedance 2.0 release

Postby Viridian » Fri Apr 03, 2026 8:07 pm

SecretDude77 wrote:That’s disappointing. Grok seems to be the only one that can generate realistic results.

I didn't want to dogpile, but I'm also confused by this statement. It may be missing some specific context or qualifier.

I can agree that Grok is quite good at working specifically with QS textures - to the point where I'd actually use it, but it's lagging behind in most other areas (motion, voice, native sound). Your work with Grok is probably among the better showcases of what it can do with the right visual input. In your case, you seem to preference a smooth texture, which Grok interacts well with - which I presume is what you use as a bar for results. If so, I would agree that Grok is best at animating this specific kind of texture, whereas other models more often turn it into water.

WAN-2.5 is better at specifically the QS textures, like it's actually trained on them. The main weaknesses, as many of us know, is that it has terrible image integrity (artifacts appear within seconds).

I'd argue that Kling 3.0 is the best all-round model. It has all the current-gen functionality (quality voice and native sound, motion, multi-shot) and it works very well with QS textures, but it needs specific visual references and good prompting. It tends to go watery, so it works better with drier or chunkier textures which can be prompting to behave as "wet", whereas once it looks wet it's hard to go back. In my workflow, I might tweak the texture between shots to get Kling to interact with it correctly.
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Sekani
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Re: Seedance 2.0 release

Postby Sekani » Sat Apr 04, 2026 6:51 pm

Just a quick comparison, I ran the same text prompts through Kling 3.0 and these were the results. Seedance seems to win out on action-style motion, but both are gonna require some effort to keep things from getting unnecessarily watery. I'm gonna run them both through an image-to-video conversion later and see what happens.
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mudmaiden
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Re: Seedance 2.0 release

Postby mudmaiden » Sat Apr 04, 2026 7:40 pm

That last Seedance was my favorite!
Tarzan to Jill Hardy: Girl be still. Not sink!!"
From "Valley Of Mystery" : Don't struggle and do not thrash around; that just makes things worse!

Also: check me out at:
http://mudmaiden.deviantart.com/gallery/

Sekani
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Re: Seedance 2.0 release

Postby Sekani » Sun Apr 05, 2026 7:15 am

Okay these two were generated from the same source image, check the file name to see which is which.

A couple of notes about Seedance here. One, the image-to-video generations are a lot more expensive ($0.50 a second), which is why I didn't bother fixing the obvious issue. Two, the censor has gotten more strict, and it throws a hissy fit with any mention of "submersion". It's not difficult to prompt around that, but it does add an annoying layer of uncertainty to my generations. I really dislike having to prompt around a censor filter, and combined with the expense I can't see myself using Seedance for anything at this time.

That said, the mud physics are noticeably better than Kling out of the gate, but they're giving no competition to Wan 2.5 yet.
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