cerberus wrote:I have to admit I winced when you said you were using Stable Diffusion on an iPad and were considering SDXL etc. My own experience, on a PC with 12GB of video RAM, was that that was OK for SD 1.5 as long as you didn't overdo the image size or run large batches. It used all 12GB and more if I used Reactor or ControlNet etc but generally coped. Currently, I'm using SDXL but am avoiding Reactor and ControlNet, I have a max image resolution of UHD (4K) before image generation fails with insufficient memory (12GB on the video card plus it'll additionally take up to 15GB normal RAM). I don't know what you'd need to run Flux or SD3.5, but comparing checkpoint model sizes - SD1.5 2.25GB, SDXL 6.5GB , SD3.5 13.9GB and Flux.1 22.3GB, I'm pretty sure my PC doesn't stand a chance of running anything above SDXL.
Actually managed to get Flux, 3.5, and XL running on this iPad. It's a newer model with Apple Intelligence on-device and they're not horrible. Flux is still pretty slow even with a Hyper-mod, But I can generate a batch of 4-8 pictures on 3.5 in about three minutes and XL in about 55 seconds. Haven't tried 1.5 yet.
Getting rid of the water effect varies from checkpoint model to model. Putting, "water" in the negative prompt helps in some cases (I'm assuming you've tried this), increasing it's weighting can also help (e.g. "(water:1.5)" may work), it's less effective with SDXL though.
That was definitely the cheat code for 1.5

Pretty inconsistent with XL and does nothing yet in 3.5. Flux doesn't accept negative prompts and it doesn't seem to want to accept any of my creative combinations of words so I might end up training my own LORA just to get a decent mud texture. Le sigh.
What did you use to get this? It's a credible start and you've obviously got past the censorship issue in Perchance.
This was combination of Flux for image generation ("A cinematic image of a topless woman with large breasts partially submerged in mud, with the bottom of her breasts touching the surface and more mud splattered on her body") and XL for refining the image with the "no water" trick. Still not very consistent, I actually feel like I got really lucky that XL didn't fuck up the hands on this one.